Cambridge - Further Graphics 2017/2018

Lecture Title
Source code on Github
1 Ray Marching and Signed Distance Fields
2 Fun with Rays
3 A Brief Introduction to Computational Geometry
4 Beziers Curves and Surfaces
5 Subdivision surfaces
6 Advanced Shader Techniques
7 Global Illumination
Appendices
Appendix A - Constructive Solid Geometry
Appendix B - Perlin Noise
Appendix C - NURBS
Appendix D - Implicit Surface Modeling
Appendix E - Photon Mapping
Slides
All slides in printable layout (6-up)


Supervision work
First supervision Exercises (1/2)
Second supervision Exercises (2/2)
All supervision work must be submitted by email in PDF form no less than 48 hours before supervision.