Cambridge -
Further Graphics
2017/2018
Lecture
Title
Source code on Github
1
Ray Marching and Signed Distance Fields
2
Fun with Rays
3
A Brief Introduction to Computational Geometry
4
Beziers Curves and Surfaces
5
Subdivision surfaces
6
Advanced Shader Techniques
7
Global Illumination
Appendices
Appendix A - Constructive Solid Geometry
Appendix B - Perlin Noise
Appendix C - NURBS
Appendix D - Implicit Surface Modeling
Appendix E - Photon Mapping
Slides
All slides in printable layout
(
6-up
)
Supervision work
First supervision
Exercises (1/2)
Second supervision
Exercises (2/2)
All supervision work must be submitted by email in PDF form no less than 48 hours before supervision.