| Lecture | Title |   Source code on Github | 
| 1 | OpenGL and Shaders I Errata - added 2017-01-23 | |
| 2 | OpenGL and Shaders II | |
| 3 | Ray Tracing - All the Maths | |
| 4 | Ray Tracing - Image Quality and Texture | |
| 5 | Ray Marching and Advanced Scenes | |
| 6 | Subdivision surfaces | |
| 7 | Surfaces - Methods and Mathematics | |
| 8 | Global Illumination | |
| [Bonus Lecture] Virtual Reality | ||
| All slides in printable layout (6-up) (does not include bonus lecture) | 
| Supervision work | |
|---|---|
| First supervision | Exercises (1/2) | 
| Second supervision | Exercises (2/2) |